Software developer and a novelist https://farstrider.fi/
- 23 Posts
- 77 Comments
Too many metroidvanias have abilities that work more like keys - they open a door that gives access to a new area of the game. A better ability is something that changes how the game fundementally plays, or makes old areas feel fresh.
Starting the game with sufficient movement is a big one. Hollow Knight starts with too few movement abilities, and the beginning is slow.
Gekkonen@sopuli.xyzto
Games@sh.itjust.works•Development costs for 2020's Call of Duty: Black Ops Cold War exceeded $700mEnglish
7·1 year agoIs this development cost or marketing cost, tho
Gekkonen@sopuli.xyzto
Games@sh.itjust.works•Stormgate developers say they want to lower the RTS skill floor, not the skill ceiling: 'It's okay to be a high-skill game'English
1·1 year agoAlongside the Buddy Bot, Frost Giant’s implementing game modes to appeal to players who are interested in RTS gameplay, but might not seek out the intensity of 1-on-1 competitive RTS matches. In addition to a story campaign that can be played with three players, Stormgate will have a separate 3-vs-AI mode, custom games, and a competitive 3-vs-3 mode where each team has to defend a single, large base structure.
As the typical RTS enjoyer who only plays singleplayer, this type of paragraphs make me less and less interested in this game.
Gekkonen@sopuli.xyzto
Games@sh.itjust.works•Four Leaf Studios is pleased to announce that Katawa Shoujo will soon be available on Steam and Itch!English
1·1 year agoThis is unfortunately typical of visual novels. The line level sentence-to-sentence prose is rarely even adequate, and often what they choose to describe is already shown as an image on the screen. The best ones, I feel, simply omit the prose and have only dialogue, and if they choose to describe an already-visible image, the description ought to tell what isn’t already available as visual information.
Gekkonen@sopuli.xyzto
Patient Gamers@sh.itjust.works•Patient gamers, what are your favourite city builders?English
1·2 years agoThank you for your informative comment. I know I’m almost a month late, but I’m about to start my vacation and needed a nice city building game to try.
Thanks, forwarded this post-mortem to my current meta question.
reported to meta. It looks like this is not the first time this kind of issues happen with between instances https://sopuli.xyz/post/9076347?scrollToComments=true

On the left: this community viewed directly through lemmy.world instance. On the right: this community viewed through sopuli.xyz
Good work! Perspective is one of those things that is pretty mechanical, and one can avoid learning it for a long time by using crutches. It’s always faster to work when one has internalized perspective and especially foreshortening so it comes automatically.
Excellent use of shape and light!
Gekkonen@sopuli.xyzto
Art Share🎨@lemmy.world•Self Portrait and Studies (more is in the description)English
4·2 years agoLosing vision as an artist has to be one of the most difficult experiences ever. So glad you share your art. Do you have more art available somewhere?
Gekkonen@sopuli.xyzto
Map Enthusiasts@sopuli.xyz•A map of North America using countries with comparable climates
4·2 years agoFinland also isn’t in Scandinavia.
From distance, I thought I’d see an ultra-detailed sketch, but this is conveyed by nothing but the directional lines suggesting of detail. Minimalism at best.
I see you continue to prefer orange and yellow colors. Do you have to order markers in bulk by now?
I sort of hoped that Lemmy communities would have a more original “redditquette” idea to downvoting where downvotes are explained and only done when a post is noise instead of signal. But I guess downvoting as a system will always be “I don’t like this opinion/post”. It’s a shame.
I upvoted this because you posted artwork that you created yourself, which is the point of this community.
Very cool! I love the colors.
Looks like pill-shaped M&Ms mixed into a dough.
DAYM these are amazing! The anatomy, light & shadow, clean marks, style… I love it!
I really like your recent use of stronger color (or more continous regions of color), and also how you manage to make something so abstract look like 3D shapes.


















Absolutely. What I’m talking about is something like Bloodstained, where honestly the upgrades simply meant you now get to proceed to the next linear area in the game, where the area now can use the ability you unlocked, but lots of older areas have no use of it.
An example of a “key” like ability in Hollow Knight is the rocket dash. It’s only ever used to bypass an obstacle you normally wouldn’t be able to cross, but at the other side of the obstacle, you have no more use of that skill. I suppose it can be used in rare instances to travel around the map faster, but only if there’s a straight path.