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Joined 2 years ago
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Cake day: October 9th, 2023

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  • Can you go into a bit more details on why you think these papers are such a home run for your point?

    1. Where do you get 95% from, these papers don’t really go into much detail on human performance and 95% isn’t mentioned in either of them

    2. These papers are for transformer architectures using next token loss. There are other architectures (spiking, tsetlin, graph etc) and other losses (contrastive, RL, flow matching) to which these particular curves do not apply

    3. These papers assume early stopping, have you heard of the grokking phenomenon? (Not to be confused with the Twitter bot)

    4. These papers only consider finite size datasets, and relatively small ones at that. I.e. How many “tokens” would a 4 year old have processed? I imagine that question should be somewhat quantifiable

    5. These papers do not consider multimodal systems.

    6. You talked about permeance, does a RAG solution not overcome this problem?

    I think there is a lot more we don’t know about these things than what we do know. To say we solved it all 2-5 years ago is, perhaps, optimistic








  • Relative point to point

    • which Blockchain are we talking here? How does it compare to the current banking infrastructure?
    • again, which one? How does it compare to the current pricing?
    • escrow is a thing, someone can build up a PayPal equivalent on top of a Blockchain, the list goes on
    • the current system doesn’t do great here, some Blockchains makes it way more traceable, in fact
    • skill issue, but also solvable with a PayPal equivalent
    • not a fact, what does this even mean?
    • does it?

    You could say the Linux kernel is an astronomically terrible idea because it doesn’t do anything…but it is just the platform, the good comes from what people build on top of it that add all these quality of life features you miss

    Buy ydy


  • I don’t really follow your logic, how else would you propose to shape the audio that is not “just an effect”.

    Your analogy to real life does not take into account that the audio source itself is moving, so their is an extra variable outside of just stereo signal -which is what spatial audio is modelling

    And your muffling example sounds a bit over simplified maybe? My understanding is that the spatial stuff is produced by phase shifting the LR signals slightly

    Finally why not go further? “I don’t listen to speaker audio because it’s all just effects and mirages to sound like a real sound, what only 2^16 discrete positions the diaphragm can be in” :p