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Joined 3 years ago
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Cake day: June 12th, 2023

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  • There’s a lot here that I could comment on, but I’m particularly fascinated that you make a big deal about const by default.

    First of all, it’s not particularly good evidence that rust is functional, you could just as easily have a const-by-default java or c. Rust still has mutable data structures which is decidedly non-functional. I do actually think that rust is more inspired by fp than a lot of other languages so it’s not even that you’re completely wrong here, it’s just an odd example.

    Secondly, do you actually think that const variables is a bad default? Personally I find that it makes it code easier to read when the author is explicit that a variable is going to be mutated down the line because it makes the intention clearer. It also makes it easier for the compiler to make certain optimizations which is significant in a low-level language.




  • While jellyfin itself is very simple, you might run in to problems if you want to use it while not on your home network. For this you’re either wanna use a VPN (or tailscale) or use something like nginx to give your server a web address, while you get this for free if you use plex.

    Giving yourself a public address might be easier for the person trying to access jellyfin, but it it comes with a bunch of security considerations and you probably (definetly) want to do some research on the inns and outs of that. I would recommend tailscale but either way it’s gonna be some extra fiddling, unless you already have something like that set up.




  • Got some total war cravings and bough total Warhammer III on a sale. It has a very strong “just one more turn” factor and it’s been eating up a good chunk of my free time the past week, but I’ve finally got it out of my system. Warhammer II still has the best factions, but the mechanical improvements in particular how allies work are really nice. If you own all three games you can play the “immortal empires” campaign including the whole old Warhammer fantasy world and all races. This is an absolutely massive game world, at the start of the game there are 280 factions, although this count decreases quickly







  • One of my most controversial gaming takes is that I like the first witcher game the most of the trilogy. There is a lot of jank and some cringeworthy parts but overall it feels like a much tighter experience than the later games, notwithstanding some clearly undercooked parts. It takes a lot more cues from older rpgs in how it’s structured and I suppose I might just have a weak spot for that.

    To be fair, I’ve never gotten that far in the third witcher so maybe I’d like more it if I played it enough to properly get in to it. I just got kinda bored after a dozen or so hours which is not a problem I had with the first witcher.




  • So first of, the part of my comment that you quoted doesn’t make sense because what I’m saying is that bluesky theoretically allows for decentralized relays but it’s impractical in practice. Your analogy doesn’t really apply to that.

    I do think that it’s misleading to call bluesky decentralized today (at least without any caveats). The goal of the project however is to eventually create a more meaningfully decentralized social network and they have tangible plans for moving in that direction so I think it’s unfair to dismiss this aspect of bluesky completely.


  • I think that it’s fair to want the interviewer to ask more critical questions and in general be more precise with their phrasing but

    repeat that PR talking point

    is a very cynical and uncharitable take on bluesky and decentralization. Cynical takes aren’t necessarily wrong but they’re not necessarily correct either.

    The AT protocol is by its own account an ongoing project with problems that still need be solved before it is able to provide a social network with all the properties that they’re interested in.

    I don’t think that it’s accurate to say that bluesky is “completely” centralized (it is less centralized than most social media) as much as it’s de-facto centralized. One reason for this is that it’s prohibitively expensive to self-host relays. This is something that the AT protocol devs have plans for addressing, so it’s possible that this de-facto centralization is a temporary stage in the evolution of bluesky and AT proto.

    It is of course possible that they are lying or that they will be unsuccessful despite best intentions but taking for granted that it’s just a “PR talking point” is, once again, very cynical in a way that I don’t think is completely motivated.