Hobbyist developer, Linux enthusiast, and Arch Linux user.

“The only things constant in this world are death and taxes, I’ve got both!”Skeleton Merchant, Terraria

  • 29 Posts
  • 144 Comments
Joined 3 years ago
cake
Cake day: June 29th, 2023

help-circle









    • Painted ledges for climbing
    • Compass in open world games
    • Crafting
    • punching trees/gathering twigs to creste basic tools. (Seriously, so many survival games start like this)
    • random stealth section for no reason, and it you get caught it’s game over.
    • Title that the first 2 words start with A and C.
    • Title that usually has some variant of “Remaster”, “GOTY”, or “Next-Gen”
    • For card games, mana system because so many card games have this for some reason.
    • party members who usually use inefficient moves against an enemy.
    • hunger system where you need to eat 3 whole turkeys to get your hunger back up to 100% after losing 75% from sleeping 5 hours.
    • Day/night cycle with sleep that just drains your hunger/thirst stat, but raises your HP to max.

    I could go on, but this list is long enough. Ironically, only 1 thing on this list relates to card games.



  • KISS — “Keep It Simple, Stupid”

    Even when there’s more complex software with way more features, I’ll keep using the simple shit that works for me.

    For example, I’m sure firewalld is great, with more features than something like ufw (maybe more secure?). But, the amount of work to add a single allow exception across the local network is more work than a single command equivalent in ufw. So, I would rather stick to the primitive approach of ufw.

    Its another reason why I dont mess with stuff like tiling window managers, NixOS, and certain CLI apps that have GUI frontends. Just keeping it simple, even when it causes issues, simplifies things for me, leading to less manual upkeep from my end.